/** * Mirror 2 * by Daniel Shiffman. * * GSVideo version by Andres Colubri. * * Each pixel from the video source is drawn as a rectangle with size based on brightness. */ import codeanticode.gsvideo.*; // Size of each cell in the grid int cellSize = 15; // Number of columns and rows in our system int cols, rows; // Variable for capture device GSCapture video; void setup() { size(640, 480, P3D); //set up columns and rows cols = width / cellSize; rows = height / cellSize; colorMode(RGB, 255, 255, 255, 100); rectMode(CENTER); // Uses the default video input, see the reference if this causes an error video = new GSCapture(this, width, height); video.start(); background(0); } void draw() { if (video.available()) { video.read(); video.loadPixels(); background(0, 0, 255); // Begin loop for columns for (int i = 0; i < cols;i++) { // Begin loop for rows for (int j = 0; j < rows;j++) { // Where are we, pixel-wise? int x = i * cellSize; int y = j * cellSize; int loc = (video.width - x - 1) + y*video.width; // Reversing x to mirror the image // Each rect is colored white with a size determined by brightness color c = video.pixels[loc]; float sz = (brightness(c) / 255.0) * cellSize; fill(255); noStroke(); rect(x + cellSize/2, y + cellSize/2, sz, sz); } } } }